7 Reasons Why AR/VR Isn’t Commonly Used in the Maritime Industry (And How to Overcome Them)

Discover the 7 key barriers preventing widespread AR/VR adoption in maritime—from cost and connectivity to crew resistance—and learn practical solutions to implement these technologies effectively.

 The Untapped Potential of AR/VR in Maritime

The maritime industry moves 90% of global trade, yet it remains one of the least digitized sectors. While augmented reality (AR) and virtual reality (VR) are revolutionizing fields like healthcare and manufacturing, their adoption in shipping has been slow.

Why? These technologies promise safer training, remote maintenance, and optimized navigation, but real-world implementation faces hurdles—from high costs to shaky internet at sea. Let’s explore the 7 biggest challenges holding back AR/VR in maritime and how forward-thinking companies are overcoming them.

1. High Implementation Costs

The Problem:

AR/VR requires expensive hardware (like Microsoft HoloLens 2, priced at ~€3,500) and custom software tailored to maritime needs. For smaller shipping firms, this investment is hard to justify.

Real-World Impact:

  • A VR bridge simulator can cost $50,000–$100,000, while AR-assisted maintenance systems need per-device licenses.

  • Many companies prioritize traditional training (like classroom sessions) due to lower upfront costs.

The Solution:

  • Collaborative leasing models: Pool resources with other fleets or use cloud-based VR training to reduce costs.

  • Government/IMO incentives: Some EU programs subsidize digital upskilling in transport sectors.


2. Limited Connectivity at Sea

The Problem:

AR/VR relies on real-time data, but ships often suffer from slow, unreliable satellite internet.

Real-World Impact:

  • Remote AR assistance (e.g., an expert guiding engine repairs via HoloLens) fails if the connection drops.

  • VR training modules must be pre-downloaded, limiting dynamic updates.

The Solution:

  • Offline-capable AR apps: Wärtsilä’s Pointr App stores critical repair guides locally 10.

  • Low-bandwidth optimization: Use AI compression to reduce data needs (e.g., Meta’s lightweight VR streaming).


3. Resistance from Crews

The Problem:

Many seafarers, especially older crew members, prefer hands-on experience over digital tools.

Real-World Impact:

  • A 2024 survey found 62% of mariners distrust VR for emergency drills, fearing it lacks realism

  • AR glasses can feel intrusive in tight engine rooms.

The Solution:

  • Hybrid training: Combine VR simulations with physical drills (e.g., Kongsberg’s K-SIM Safety system 5).

  • Gamification: Reward crews for completing VR modules (e.g., leaderboards for fire-safety drills).


4. Motion Sickness & Hardware Discomfort

The Problem:

Ship movement disrupts VR headset tracking, causing nausea. Bulky devices are impractical for long shifts.

Real-World Impact:

  • 30% of trainees report dizziness during VR rollover simulations

  • AR glasses fog up in humid engine rooms.

The Solution:

  • Stabilized headsets: Newer devices (like Magic Leap 2) use ship-motion compensation algorithms.

  • Ergonomic redesigns: Apple’s Vision Pro and Meta Quest 3 are 40% lighter than older models.


5. Lack of Regulatory Push

The Problem:

Unlike safety or emissions rules, no IMO mandate requires AR/VR adoption.

Real-World Impact:

  • Companies delay investment without compliance deadlines.

  • Inconsistent standards make cross-fleet VR training incompatible.

The Solution:

  • Class society partnerships: DNV and Lloyd’s Register are testing AR-assisted surveys 10.

  • Industry coalitions: Groups like BIMCO could draft best-practice guidelines.


6. Customization Challenges

The Problem:

Ships are unique—no two engine rooms are alike. Creating 3D VR models is time-consuming and costly.

Real-World Impact:

  • Scanning a cargo ship for a VR training module can take 200+ hours 5.

  • AR overlays may misalign with older, non-standardized equipment.

The Solution:

  • AI-powered modeling: Tools like Luminous Group’s scanners automate 3D ship mapping .

  • Modular VR templates: Use adaptable frameworks (e.g., Wärtsilä’s generic engine room simulators).


7. Cybersecurity Risks

The Problem:

AR/VR devices collect sensitive data (e.g., engine performance, crew biometrics), making them hacking targets.

Real-World Impact:

  • In 2024, 31% of maritime firms reported cyberattacks targeting IoT/AR systems

  • A breached VR headset could spoof navigation data.

The Solution:

  • Air-gapped VR networks: Isolate training systems from ship operations.

  • Blockchain encryption: Maersk uses this for secure remote AR manuals.

FAQ

1. Which companies are already using AR/VR in shipping?

  • Wärtsilä (remote AR maintenance)

  • Kongsberg (VR safety training)

  • Wilhelmsen (AR cargo inspection)

2. Can AR/VR replace traditional maritime training?

Not fully—but it cuts costs by 40% for scenarios like fire drills .

3. How long until AR/VR becomes standard in shipping?

Experts predict 5–10 years, as hardware gets cheaper and 5G improves

Conclusion

The maritime industry can’t afford to ignore AR/VR forever. These tools reduce accidents, save fuel, and prepare crews for emergencies better than textbooks ever could.

Call to Action:

  • Start small: Pilot a VR safety module with 5–10 crew members.

  • Partner with tech firms like Kongsberg or Wärtsilä for tailored solutions.

The tide is turning—will your fleet ride the wave? 🌊

 

References

  1. Wärtsilä’s AR Remote Guidance

  2. IMO Cybersecurity Guidelines

  3. Marine Insight: AR/VR Adoption Barriers

  4. Kongsberg K-SIM Safety

  5. Thetius: XR in Maritime

  6. DNV AR Survey Trials

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